Metric or Imperial only changes how numbers are shown — it never changes your structure's real size.
Units in Truzme cover several separate quantities — length (node coordinates), section dimensions, force (loads), material strength/stress, section area, and displacement — each switchable independently, or all at once via the Metric/Imperial preset.
Every model is stored internally in one fixed set of base units, no matter what's shown on screen. Switching the display unit only changes how numbers are formatted and what unit your typed input is read in — it never touches a stored node position, section dimension, or material value. A 4 m member is still exactly a 4 m member whether the screen reads "4 m" or "13.12 ft"; nothing about the structure itself changes, and switching back and forth as often as you like is always safe.
Even though switching is safe, it's still worth settling on a system before you start modeling seriously:
Never destructive. Because the model always lives in one base unit set behind the scenes, switching display units — even repeatedly, mid-project — never loses precision or resizes anything.
Independent per quantity. You don't have to pick one system for everything — length, force, displacement, area, E, and stress can each be set separately, e.g. millimeters for section dimensions alongside meters for node coordinates.